3DFILMMAKER

Ego Central to Machinima Filmmaker Ken Thain

Tuesday, January 10, 2006

Gamecaster Cybercam 2.0

I came across this news bit at Gamers.com
Gamecaster today announced that "research, development, and manufacturing of its second-generation, patent-pending Gamecaster Cybercam technology" has been completed. This technology is designed to work for "cameramen" for sports videogames, giving them options similar to that of real televised sports cameramen. The system is also useable in other games, giving precise camera movement that will be invaluable for game makers demoing their games, and creators of "machinima" (movies made using game engines).
I didn't see any more info on this technology around the web as it seemed tres cool but I remembered a brief email chat I had with GameCaster CEO David MacIntosh earlier in 2004. I dug up his email and he sent a link to the promo movie and the following pic:

This is still out of the hands of the low budget, independent machinima filmmaker but it is very cool. One of my issues with machinima filming is the 'robotic' like camera movement your limited to (good case for a lot of static shots), but having something like this would give a more 'real world' viewing/filming feel within your virtual environments. Gamecaster is leading it in a more 'sports viewing' area for this technology but the uses for higher production machinima is obvious. Check out the promo trailer for more visual goods. A technology and company to continue to watch!

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