Machinima. It's For Real This Time
Not a whole lot of machinima happenings out on the interweb today. So as I worked on pre-production scene blocking in Matinee for cutscenes in our game I took the opportunity to catch up on some podcasts. First off with MachinimaLIVE episode 9 as mentioned below. Matt sounds a lot better with the new tech and as per previous 'season two' episodes the show is more focused on educating the machinima filmmaker.
I also listened to the podcast interview with Daniel Frome, aka. TFG, The Family God, The Family Dog, Dannyboy, Mr. Frome, Dan, D, Frome-man -[g] over at eSports TV. He gives us a good audio tour of his background, entry into machinima, work in eSports and GWFilm projects. Daniel is from my original stomping ground of Toronto, Canada so I always enjoy following his endeavours.
One interesting aspect of the interview is how Daniel really didn't take the machinima medium serious at first and has had a change of heart over time. I think this was pretty common back in the earlier days of machinima because I fully relate as well. Even though I found machinima as a great way to get 'something' outthere, I never spoke of it outside the machinima.com forums. Being 'related' to video games and the visual quality of what could be made quickly would raise bias by the uneducated viewer. So usually I just didn't talk about it rather than have to face someone looking at an example and just not getting it ('is this a video game'). The films were most enjoyed by the community itself. I maintained a strong relationship(?) for the technology/medium because I knew, without a doubt, that it would only get better. It was not an assumption, it was a given. Some strong filmmakers back then eventually moved away from the medium because of this, and I'm not sure if they did anything better or obtained a better outlet for their stories, but its not only good to now be in a place were people are starting to 'get it' but also in a place where they don't have to.
Finally, some good news over at Machinima.com. A long time community member with great experience in the web business, both artistically and socially, is taking a place of power within the new machinima.com business. I look forward to seeing the changes and have greater hope now of a community centered site returning. Love it or hate it, word and all, in its blue and red eye straining infancy, its really where it all began.
And damn I'm happy I happen to drop by.
I also listened to the podcast interview with Daniel Frome, aka. TFG, The Family God, The Family Dog, Dannyboy, Mr. Frome, Dan, D, Frome-man -[g] over at eSports TV. He gives us a good audio tour of his background, entry into machinima, work in eSports and GWFilm projects. Daniel is from my original stomping ground of Toronto, Canada so I always enjoy following his endeavours.
One interesting aspect of the interview is how Daniel really didn't take the machinima medium serious at first and has had a change of heart over time. I think this was pretty common back in the earlier days of machinima because I fully relate as well. Even though I found machinima as a great way to get 'something' outthere, I never spoke of it outside the machinima.com forums. Being 'related' to video games and the visual quality of what could be made quickly would raise bias by the uneducated viewer. So usually I just didn't talk about it rather than have to face someone looking at an example and just not getting it ('is this a video game'). The films were most enjoyed by the community itself. I maintained a strong relationship(?) for the technology/medium because I knew, without a doubt, that it would only get better. It was not an assumption, it was a given. Some strong filmmakers back then eventually moved away from the medium because of this, and I'm not sure if they did anything better or obtained a better outlet for their stories, but its not only good to now be in a place were people are starting to 'get it' but also in a place where they don't have to.
Finally, some good news over at Machinima.com. A long time community member with great experience in the web business, both artistically and socially, is taking a place of power within the new machinima.com business. I look forward to seeing the changes and have greater hope now of a community centered site returning. Love it or hate it, word and all, in its blue and red eye straining infancy, its really where it all began.
And damn I'm happy I happen to drop by.






0 Comments:
Post a Comment
<< Home