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Ego Central to Machinima Filmmaker Ken Thain

Thursday, July 28, 2005

What Every Game Developer Needs to Know about Story

Since I am still in the scripting and storyboarding phase of my next production I have had 'story' on the mind a lot. Heres a great article from Gamasutra that focuses on story and video games.

From Microsoft Game Studios writer John Sutherland

"Increasingly, story is a hot item in games. Partly, this is because the quality bar is rising in this relatively young art form. As games evolve, people want more depth, not just higher polygon counts.

More to the point, game developers want to sell their wares to more people. Selling them to the same ones every time doesn't lead to a lot of growth. It's clear we need to tap into something more universally human. And story is a universal human experience.

So how do we approach story in games? Well, to answer that, we need to look at what has worked in other story forms, and what is unique to the new story form of games."

"And story is a universal human experience." I love that. Check out the article.

Gamsutra

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