3DFILMMAKER

Ego Central to Machinima Filmmaker Ken Thain

Monday, August 21, 2006

Electronic Arts Announces Multi-Title Unreal Engine 3 License

So Todd's comment below, even though I'm sure it was said jokingly, kind of nailed a thought for me. When I ran 3dfilmmaker more as a information hub a few years back the idea was to be more of an outlet to share the cool things I was finding online related to '3d filmmaking'. At some point, I think mostly with this current site revision it became more of a blog. I've never been a fan of running a blog previously because it is actually very time consuming to write (seemingly) intelligent or interesting stuff. And now, I've realized that this site has unintentional became a blog. So on that note I've decided to focus back more on just sharing the interesting things I'm coming across and less about my particular thoughts and comments on such. Obviously I'll have to see how this manages with my work on Mass Effect, but I can definitely see a few minutes of news reporting each day being a lot more obtainable than having to 'blog' about shite. So there ya have it.

So anyways, looks like EA has also licensed the Unreal Engine 3. I think this must almost be unprecedented in engine licensees, so may developers using this one particular tech stream. For machinima enthusiasts considering the gaming industry over the animation/film/tv side of things, getting to know UE3 once released will be a very smart thing as expertise in this engine for cutscenes and such will provide a lot of possibility to getting into the industry.

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