3DFILMMAKER

Ego Central to Machinima Filmmaker Ken Thain

Monday, September 04, 2006

Mass Effect on Going Pro

So its a holiday here in Canada and I'm off to Austin tomorrow for the Game Conference which starts this week. Looking forward to seeing the city and hanging out at the conference.

Its been a busy last few weeks at BioWare but the cool part is some of that business has been in regards to interviewing people to fill out our Cinematic Design team. And the really cool part is that we picked up two people from the machinima community. We had a number of candidates from all different areas of game development, but these two guys really showed they were ready to make the leap into serious cinematic game production.

I believe many in the community will know of these two guys. Nathan Moller, aka Mu Nansen (Ours Again, Just a Game) and Jonathan Perry (Inside the Machinima, MachinimatedStudios) both accepted positions at BioWare. Both Nathan and Jonathan will be working with us on Mass Effect and will be deeply involved in giving it the most cinematic narrative ever seen in a game. I guess this makes BioWare the biggest employer of machinima artists! :)

It's one thing to get to do machinima related work full time, it's another to do so with a number of people who come from the same place artistically that have the same passion and drive to really make the best of it. For this, I'm really looking forward to working with Nathan and Jonathan in the (very) near future.

Congrats guys!


3 Comments:

  • At 6:24 PM, Blogger Suhnder said…

    Wow... great news, congrats guys! (I'm jealous!)

     
  • At 10:19 AM, Blogger Mu Nansen said…

    Oops. Forgot that it takes a day or so to circulate news. I posted my acknowledgement a bit early. Sorry I rushed.

     
  • At 10:09 PM, Blogger Arm n' Hammer said…

    just wanting to chime in and welcome both jonathan and nathan to the CD team.

     

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