Pretty Schick Machinima
I guess having a blonde with big tits helps too.
Ego Central to Machinima Filmmaker Ken Thain
I guess having a blonde with big tits helps too.
Google SketchUp (free) is an easy-to-learn 3D modeling program whose few simple tools enable you to create 3D models of houses, sheds, decks, home additions, woodworking projects – even space ships. You can add details, textures and glass to your models, design with dimensional accuracy.I also noticed while checking out the site, Google has something now called '3D Warehouse'.
The new 3D Warehouse is an online location where you can find and share 3D models. (...)The models in the 3D Warehouse include everything you need for your own 3D world, including buildings, houses, bridges, statues, sculptures, couches, cars, people, pets, and much more.This could turn out to be a very cool resource, even though it is Sketchup and Google Earth focused. Keep it bookmarked!
The film is a Red vs Blue knock-off set to the tone of some show like 'Hair' or 'Rocky Horror Picture Show'. Filmed real-time within the UT2004 engine, production value is very average but the humour and overall enjoyment factor is 'quarky good fun'.
Another good view is the G4 episode they were on (listed 3rd on their media page). This shows some of the engine features a little more indepth.
MTV parent Viacom has announced that it has reached a definitive agreement to acquire online gaming communication and community platform Xfire for $102 million in cash.$102Mil wow. Now maybe they'll hold some serious machinima contests. :) And I didn't realize GameTrailers had been picked up by Viacom as well. Games and content... I wish I new of a medium that at times creatively mixed the two. There might be some financial opportunity there... ;)
This continues the company's move into game-related markets that has seen the acquisition of virtual pet website NeoPets and game content site GameTrailers, as well as the announcement of a MTV Games co-branding label for console titles.
One of the first things that the guys from "RvB" said, before their Q&A even started, was that they weren't responsible for the title. So who is? Where'd the title come from? What does it even mean? And was it intended as a subtle warning that the show would, in fact, bite cock?I'm glad these 'masters' did us and the medium so well. I think the representation could have been better placed.
Watching the machinima community from a distance, I see a lot of frustration. There are film makers out there just dying to push the envelope and explore the limits of the technology at their disposal, but anything they do that might bring them any kind of publicity (and popularity) will probably get them in a lot of legal trouble as well.I think things will start to move in our favour as the value of game content and digital distribution (Steam, Xbox Live, etc.) increases in the next gen era and publishers will either turn to us with opportunity or assimulate us with their own versions of game based machinima's. Either way, its growth.
Next Wednesday is the big release day of EP1, but in the mean time check out the teaser.
Milkshape Model Movie Maker is a real time animation studio, capable of importing Milkshape model files for animation and 3D scene development. There are many types of effects to choose from in order to create many kinds of animated sequences.At a cost of $44.95 and a website with a design that looks to be barely worth about that, I not sure how this tool will stand out. The manual looks a little basic but may have all the needed power for making films in a real-time graphical environment. Could be a diamond in the rough or pure shite. You decide. :P
But what is art anyways?
See the full video here. What your still reading? Get clickin'!!
Garry’s Mod, the Source-powered physics sandbox famed across the games industry, is to be sold over Steam for $10 US (convert), with profits split 50/50 between Garry and his team of contributors and Valve. What is currently known as version 9.1 will lose its number and become the initial paid release, while the current version (9.04) will remain as a free demo. All updates will be free.I think this is also big for mod tool developers. If someone made a fairly decent HL2 machinima filmmaking tool I would buy it through Steam. This is opening new avenues for people who want to support their work and be supported by its users.
The Cinematic Team is a special place at Bungie. Do you have the flame resistant clothing necessary to throw yourself at the resource bonfires we create? Can you help secure the funds for the enormous checks that we write? Can you follow the arcane analogies that we come up with? Every day in our department is spent overcoming technological hurdles in an effort to push movie quality cinematic graphics into a real-time environment. You'd be crazy to join us. But we're crazy, so you'd fit right in.The posting is found over here.
ACMI (Australian Centre for the Moving Image) is also holding a Machinima Film Festival on May 6 and 7, curated and presented by Paul Marino, director of New York's annual Machinima Film Festival.I don't know what impressed me more; the MFF Aussie style or the global momentum that Marino continues to fire. There's no Aussie rep's on the frappr map, but it looks like this may change come May. :)
Digital Video Guru is running a comparison of 10 digital video sharing sites - EyeSpot Beta, Google Video Beta, Grouper Beta, Jumpcut Beta, OurMedia, Revver Beta, VideoEgg, Vimeo, vSocial and YouTube.A big part of the post-release machinima production cycle is getting your film seen. I think this list is a good place to find some of your top options. I'll let you read to find which one will ultimately get you the most traffic, although I would consider using them all.
Habib Zargarpour, a senior art director at Electronic Arts in Vancouver, observed that during the past six months there has been a convergence of more user-friendly tools -- in particular "The Movies" -- and more users becoming aware that they can quickly craft stories at home in animated 3-D environments.How can you change the world for the better through Machinima? Just tell your stories. Show people what the world looks like from your eyes. We all learn from each other.
"The video game narrative is defining its own genre partially because of its look but also because real-time graphics engines allow people to work faster and get ideas out," Zargarpour said. "That development really puts animated storytelling tools in the hands of almost anybody who has a computer, and that opens doors to thousands of new voices."
There were 6 people dedicated to the production when the trailer was produced (1 director/compositor, 2 2d/3d artists, 1 animator, 1 effects artist and a sound designer). We recorded the motion capture at an external studio. The main programs used were Lightwave, Modo, Photoshop, Z-brush, Maya and After Effects.See it here.
The purchase of Mr Molyneux's Lionhead Studios is part of Microsoft's efforts to secure exclusive titles for its new console, the Xbox 360.Will this be a strong boost to The Movies or fade to black like Microsofts original machinima vision '3D Movie Maker' so many years ago (yes, they were there even before 'quake movies'...).
Are you guys surprised at the exponential growth of the Machinima scene?Wow, hope that one doesn't make it into the history books, then again they don't always hold the real truth anyways. ;)
Yes and I believe Bungie has a lot to do with that growth. It's going to sound like a total ass kiss when I say this, but I think that a lot of other video game companies have started to embrace machinima based on Bungie's reaction to the movement. There's always going to be a certain level of uneasiness when something like this comes along. With all the tools being built into games for recording and HUD removal, it's clear that a lot of companies are now "getting it". And it certainly didn't hurt that Bungie "got it" first.